unity3D

Converting a Unity3D project to PlayCanvas - Part 4

  • How do 2D layers work in PlayCanvas?
  • How to setup the render order for the sprites for this level?
  • How to create the column obstacles?
  • How to make them scroll with the level?
  • How to setup collisions with the columns?

This is the fourth part in the tutorial series on how to convert a Unity3D project to PlayCanvas. If you haven't red the previous parts, I would suggest to do it now.

Converting a Unity3D project to PlayCanvas - Part 3

  • How does user input works in PlayCanvas?
  • How to listen for mouse input?
  • What about touch gestures?
  • How to give a boost to the bird?
  • How to know when the bird hits the ground?

This is the third part in the tutorial series on how to convert a Unity3D project to PlayCanvas. If you haven't red the previous parts, I would suggest to do it now. You can study the first part here.

Converting a Unity3D project to PlayCanvas - Part 2

  • What is the new PlayCanvas 2D API?
  • How physics work in PlayCanvas?
  • How to set up the 2D physics?
  • How to create the background?
  • How to make the bird fly?

This is the second part in the tutorial series on how to convert a Unity3D project to PlayCanvas. If you haven't red the first part, I would suggest to do it now. You can study the first part here.

Converting a Unity3D project to PlayCanvas - Part 1

  • What is Unity3D? What is PlayCanvas?
  • Why convert a Unity project to PlayCanvas?
  • Where to begin?
  • How to transfer the assets to PlayCanvas?
  • How to transfer the Unity entities to PlayCanvas?

In this tutorial we will dive in the process of converting a Unity3D game to a game running in PlayCanvas.

This tutorial assumes a minimal knowledge in using the PlayCanvas editor.